Jump to content

AI Aircraft starting in wrong position on Airfield in MP


Recommended Posts

Posted

After fixing up a single player mission (F-15 Beartrap 01) and testing that it worked perfectly fine, I converted it to a Co-op multiplayer version and tried to play with a friend, noticed that the main AI SEAD Flight that we were to protect wasn't even in the air.

 

Problem happens on soganlug AB

-------------------------------------

Single Player mode:

 

  • AI Sead Aircraft set to takeoff from runway - Takes off from runway as expected.

Muliplayer

 

  • AI Sead Aircraft set to takeoff from runway - Taxis from parking bays to the runway to take off, getting caught up on static aircraft in parking bays next to them.

Attached a simple demo mission to show problem, but is only problem when played under multiplayer mode.

 

 

Regards, Ian.

Soganlug AB - Test start from runway_DCSW 1.52.miz

Asus p877v-pro, Intel I7 3770k 4.2ghz, 32gb Ripjaw X ram, Nvidia RTX-2070 Super, Samsung 32" TV, Saitek x52 pro Joystick and Combat rudder pedals, TrackIR 5, Win8.1 x64 with SSD and SSHD protected by (Avast AV).

 

DCS Tech Support.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...