Nerd1000 Posted February 21, 2016 Posted February 21, 2016 Пy - load factor Cy - lift coefficient ARU is the device that automatically adjusts the amount of stabilator deflection based on speed and altitude. A longer arm would imply reduced deflection, I guess?
portman Posted February 21, 2016 Posted February 21, 2016 Thats the only picture i found in german manual. MiG-21bis in comparison to the MiG-21M Emergency Afterburner - 500m Thats a bit to much i think :huh: Hi Frischi, could you share your german manual please? :):book: I've been searching for a german one for years now. Mancher zum Meister sich erklärt, dem nie das Handwerk ward gelehrt!
Frischi234 Posted February 21, 2016 Posted February 21, 2016 Hi Frischi, could you share your german manual please? :):book: I've been searching for a german one for years now. Sorry, i have no digital copy, only in paperform.
humptydumpty Posted February 21, 2016 Posted February 21, 2016 (edited) How the heck do you guys even understand that table. I think I do the turn @80-85 AOB @350 kns under 30 AOA under a clean config i think so. But I can check , I love flying this girl low and fast and do these amazing turns Edited February 21, 2016 by humptydumpty [sIGPIC][/sIGPIC] Attitude Power Trim Power Attitude Trim Wing Commander SWAC
Hummingbird Posted February 21, 2016 Author Posted February 21, 2016 On a sidenote it does seem a little weird that the ingame aircraft doesn't drop a wing upon stalling, when it stalls it instead just sort of locks itself at ~35 deg AoA but is otherwise completely stable in the roll axis. This is the only real gripe I have with the FM atm as I find this quite unrealistic.
Golo Posted February 21, 2016 Posted February 21, 2016 On a sidenote it does seem a little weird that the ingame aircraft doesn't drop a wing upon stalling, when it stalls it instead just sort of locks itself at ~35 deg AoA but is otherwise completely stable in the roll axis. This is the only real gripe I have with the FM atm as I find this quite unrealistic. Yes I see it the same, even manual suggests that it becomes somewhat ustable in roll close to stall speeds. Oddly enough I remember that first version of FM when 21 came in simulated this quite nicely, after the FM revision ths effect disappeared. I personaly think the FM is too stable for my liking.
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