Jack Posted February 25, 2016 Posted February 25, 2016 I'm workin on a Hungarian Paint scheme and i found the uwv problem. [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic49854_1.gif[/sIGPIC]
-Rudel- Posted February 28, 2016 Posted February 28, 2016 That little bugger. I'll check it out. Thx! https://magnitude-3.com/ https://www.facebook.com/magnitude3llc https://www.youtube.com/@magnitude_3 i9 13900K, 128GB RAM, RTX 4090, Win10Pro, 2 x 2TB SSD, 1 x 15TB SSD U.2 i9 10980XE, 128GB RAM, RTX 3090Ti, Win10 Pro, 2 x 256GB SSD, 4 x 512GB SSD RAID 0, 6 x 4TB HDD RAID 6, 9361-8i RAID Controller i7 4960X, 64GB RAM, GTX Titan X Black, Win10 Pro, 512GB PCIe SSD, 2 x 256GB SSD
59th_Reaper Posted March 16, 2016 Posted March 16, 2016 (edited) I found another problem with the textures. The static discharging rods are using wrong texture file. These rods are used the "MiG21Bis_01_Dif.dds" so far, but now using the "MiG21Bis_02_Dif.dds". The rods texture's place is the same, but it's in wrong file...:) The correct texture place in "MiG21Bis_01_Dif.dds": The wrong texture place in "MiG21Bis_02_Dif.dds": Edited March 16, 2016 by 59th_Reaper Two tails, two engines! [sIGPIC][/sIGPIC]
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