Zimmerdylan Posted April 19, 2016 Posted April 19, 2016 (edited) Hey guys: in DCS 1.2, I use to set up missions where I would go into a hot LZ and pick up troops. In the NTTR map, this doesn't happen. If I station any enemy vehicles, or troops within range of my ground troops that I'm suppose to pick up, they won't move at all, or in some cases when I give them the "embark" command, they run off to fight or hide. I am not sure which because they're so goofy about it most times. Even if I place them behind adequate cover of buildings or hills, they'll either stay put and not embark, or run off in crazy directions. The enemy doesn't even know that they are there. They will however, embark if I kill all of the bad guys and land. In 1.2, and 1.5, I would land while being fired at, pick up the troops, and take off being fired at and the guys wouldn't wimp out. They'd jump right on without hesitation. Is this a bug, or is it just something you guys have not addressed yet? Or is it the new norm? Thx!:no_sad: Edited April 19, 2016 by Zimmerdylan
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