Damocles Posted May 6, 2016 Posted May 6, 2016 Things that might need to be reworked specifically for the VR experience. Just a couple to kick it off. 1) Sun glare, the sun is there but not overly shiny. Two reasons, better spatial orientation of player and also tactical. 2) Tracers, aren't very obvious and could do with a visual solidity enhancement.
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