umland Posted May 16, 2016 Posted May 16, 2016 (edited) Hi Dev´s, was a little bit confused as I watched a Twitch DCS livestream last time. I was connected to the same Multiplayer Server as the Twitch livestream shows me With F2 Key I followed the same plane as I saw on Twitch... I saw no clouds on my Client which were displayed on twitch livestream. I know the delay (10-15 sec) between Twitch and the real DCS Client connection. Most times I flow the BF109 and try to use clouds as strategy to shake off my enemy p51. Can you please add cloud Synchronisation to all DCS Clients which are connected to the Multiplayer Server? Shouldn´t be too difficult as each DCS Client could get the environment setup at login. Havent found any Entry´s on "DCS: Roadmap (unofficial - NO DISCUSSION HERE)" In my opinion this should be a basic functionality of DCS World. Do you plan this in future? thanks in advance greetings Edited May 16, 2016 by umland
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