Jump to content

Recommended Posts

Posted

F-15 gun pipper in 1.5.4 seems to gone back to the previous version that didn't provide enough lead so your shots always miss behind the target.

DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community

--------------------------------------------------

SF Squadron

  • 7 months later...
Posted

ahh thats the nature of the insturmentation, I've done a lot of reading about this and listened to pilots talk about it both from the prop plane and from the modern era;

 

When you train your gun and your sight on an enemy, it is that point in space at that moment in time, and however infinitely minute it might be, that visual image in your mind, will always be in front of your finger, in addition to this, that plane will have moved minutely between the time your finger and your brain communicated.

 

The answer, as described by Geddy and Rudel, was to add 1/8 a degree to every shot under .4nm, and about 1/4 a degree for every shot between .4nm and 1.0. your guns are wasted past .5 nm, but you might get a lucky snipe from time to time.

 

Wing angle, and deflection focus being very important when firing. another concept misunderstood by most pilots with guns is the concept of "sweep" against "spot" gunning.

 

example is as such; you can try and fix a gun piper on a target, and track his flight path intersection deflection with your nose, and put "spot" fire on him. More effectively, especially against the wider wing profile of a turning deflected gun target is to instead of "spot" pointing your gun on his lead angle and fuselage, you fire your gun in a "sweep" or hose pattern, laterally across his wings, strafing as opposed to "aiming"

 

this is destructive in prop planes, this is destructive against turn fighters who like to use overshoots and split S.

 

sorry for the novel.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...