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Posted

Anybody having knowledge how to determine which units are possible candidates for a SEAD task?

I understand that SEAD task units must have an Air Search radar.

 

I do currently the folllowing detection:

 

1. I get the sensors with

UnitSensors = Unit:getSensors( Unit.SensorType.RADAR, Unit.RadarType.AS )

 

2. I check if the unit has its radars on...

local RadarOn = Unit:getRadar() == true

 

But it does not seem that this filtering is correct. With this filter method, an AAA Vulcan M163 is also included, which indeed has an AS radar and its radar is on, but it does not show up on the SU-25T Fantasmagorian detector...

 

Does anybody know the correct detection method, or, do i really need to add individual unit types as possible candidates for detection by SEAD?

 

Sven

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Posted

Talking about the targets or the aircraft doing the SEAD task? I'm guessing you are asking about the targets.

 

Technically all sams are valid SEAD targets. Nothing wrong with giving a SEAD aircraft a Maverick or other tv/IR guided fire and forget weapon. Its more a question if a given target can be attacked with Anti-radiation missiles. So checking the attributes of it is probably your best bet. Here is a list of all sam sites and their respective description tables. Within the tables is an entry for attributes which you can use to see whats what. Generally speaking the attributes "SAM SR", 'SAM TR", 'RADAR_BAND2_FOR_ARM', and 'RADAR_BAND1_FOR_ARM' would be good to check for.

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Posted

Aha! So the solution seems to be a hardcoded one.

Thanks for directing me into a valid solution.

 

Your proposed solution is fine for me. The only disadvantage is that in the future new units will be added, with possibly new radar types, and thus...

Maybe i can still come up with something "generic", by analyzing the sources.

We'll have to keep the source in sync with the updates. But that should not be a huge issue, if properly documented and how the source needs to be kept up-to-date.

 

My question is related to this development currently ongoing:

 

https://github.com/FlightControl-Master/MOOSE/blob/Detection/Moose%20Development/Moose/DetectionManager.lua

 

Line 263 till 305.

 

thanks,

Sven

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Posted
Talking about the targets or the aircraft doing the SEAD task? I'm guessing you are asking about the targets.

 

Technically all sams are valid SEAD targets. Nothing wrong with giving a SEAD aircraft a Maverick or other tv/IR guided fire and forget weapon. Its more a question if a given target can be attacked with Anti-radiation missiles. So checking the attributes of it is probably your best bet. Here is a list of all sam sites and their respective description tables. Within the tables is an entry for attributes which you can use to see whats what. Generally speaking the attributes "SAM SR", 'SAM TR", 'RADAR_BAND2_FOR_ARM', and 'RADAR_BAND1_FOR_ARM' would be good to check for.

 

 

Reading again your response and i would like to thank you for the quality answer Grimes. You're the only person who has reacted to such a detailed question :-) It really helped me! MOOSE is getting better and better :-) :-)

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  • 1 year later...
Posted
Talking about the targets or the aircraft doing the SEAD task? I'm guessing you are asking about the targets.

 

Technically all sams are valid SEAD targets. Nothing wrong with giving a SEAD aircraft a Maverick or other tv/IR guided fire and forget weapon. Its more a question if a given target can be attacked with Anti-radiation missiles. So checking the attributes of it is probably your best bet. Here is a list of all sam sites and their respective description tables. Within the tables is an entry for attributes which you can use to see whats what. Generally speaking the attributes "SAM SR", 'SAM TR", 'RADAR_BAND2_FOR_ARM', and 'RADAR_BAND1_FOR_ARM' would be good to check for.

 

SEAD = Surpress Enemy Air Defences, and technically, all SAMs are valid targets. However when assigned a SEAD mission, you are set out to destroy its capabilities to fire. This is normally done by destroying its radars, using specially weapons designed to backtrack radar emissions (Anti Radiation Missiles = ARMs). So when planning a such mission, you fill up your plane with ARMs knowing if radar destroyed SAM cannot fire.

 

So your lists given, seems fine, but in this context only ground units with a radar, either tracking or searching (even EWR) should be counted. In list they seems to have a name including SR or TR.

 

Only craft, as far as I know in DCS as pr. today is the SU25T, and it requires an ELINT pod, and special weapons (Kh-58 & Kh-25MPU) in order to conduct a SEAD mission. I that context, I am not sure if AAA and manpads should be counted into a SEAD mission? If for planning purposes I would say no. When planning for SEAD you usually brings ARMs. and let the CAS planes take out the AAA and manpads, but others might say otherwise. :)

 

Regards

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