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Posted

The loadout screen shows RKT1 twice for the inner pylons, similar to what it shows if there were 2xBL1 loaded.

 

(sorry, no screen shot ... would have needed a third hand for that ... as the key binding for that "VTB Loadout Switch" is not yet available! :o)

Posted

{down = 3275, up = 3275, cockpit_device_id = 6, value_down = 1, value_up = 0, name = _('PPA Test Switch - Weapon Loadout'), category = _('Weapons Management')},

 

Here you go

[sIGPIC][/sIGPIC]

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Posted
another bug on the subject

 

The "---" is a trap to prevent CTDs when there is a weapon that it cannot identify.

 

Found the error and it is fixed in development.

"Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning."

"The three most dangerous things in the world are a programmer with a soldering iron, a hardware type with a program patch and a user with an idea."

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