PsychoPilot Posted August 14, 2016 Posted August 14, 2016 I'm trying to make a texture and I cant seem to get the patches to blend with the pilot's suit. The patch on the front of the suit oddly works, but I did not put it on there. Any ideas?
LegoHeli Posted August 14, 2016 Posted August 14, 2016 You need to use the alpha layer in your texture file. If you look at the shape of the white bits, you see that they are in the shape of your original patches. Notice my layer 4 - I have made it to be everything but the actual patches. You then make this layer your alpha channel, so that it is interpreted by the game as transparent.
PsychoPilot Posted August 14, 2016 Author Posted August 14, 2016 You need to use the alpha layer in your texture file. If you look at the shape of the white bits, you see that they are in the shape of your original patches. Notice my layer 4 - I have made it to be everything but the actual patches. You then make this layer your alpha channel, so that it is interpreted by the game as transparent. Thank you for the reply! Finally working for me.
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