PsychoPilot Posted August 14, 2016 Share Posted August 14, 2016 I'm trying to make a texture and I cant seem to get the patches to blend with the pilot's suit. The patch on the front of the suit oddly works, but I did not put it on there. Any ideas? Link to comment Share on other sites More sharing options...
LegoHeli Posted August 14, 2016 Share Posted August 14, 2016 You need to use the alpha layer in your texture file. If you look at the shape of the white bits, you see that they are in the shape of your original patches. Notice my layer 4 - I have made it to be everything but the actual patches. You then make this layer your alpha channel, so that it is interpreted by the game as transparent. Link to comment Share on other sites More sharing options...
PsychoPilot Posted August 14, 2016 Author Share Posted August 14, 2016 You need to use the alpha layer in your texture file. If you look at the shape of the white bits, you see that they are in the shape of your original patches. Notice my layer 4 - I have made it to be everything but the actual patches. You then make this layer your alpha channel, so that it is interpreted by the game as transparent. Thank you for the reply! Finally working for me. Link to comment Share on other sites More sharing options...
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