rvotri Posted August 20, 2016 Posted August 20, 2016 1 - Let's assume: I put some red and blue client planes over an airfield, but i only want to it be available after a coalition reach this airfield... I tried lots of triggers conditions to "kill" plane name from "Select Role" list, late activation, uncontrolled etc... but i couldn't remove, i mean, planes blue remains available even when red coalition has the control over the airfield and vice versa... I guess it is some sim limitation, but i was wondering that something would be possible in "mist" or some modding tool... 2 - There is a working way to make the dual screen really works? I have 2 monitors, one 32'' and another 17'', i would like to pilot in the 32 and watch the RMFCD/LMFCD on the 17, but none of those screens selections works..:cry: Who cares...
feefifofum Posted August 20, 2016 Posted August 20, 2016 Hey rvotri; Until client groups are once again detectable in MP there is unfortunately no easy way to set up slot blocking, but it can be done through scripting. Multimonitor requires some user configuration but it is definitely working! Are both of your displays 1080p? What is the monitor position in Windows? (What direction do you drag mouse to get to the second screen?) Riddle me that and I can point you in the right direction. :) THE GEORGIAN WAR - OFFICIAL F-15C DLC
rvotri Posted August 31, 2016 Author Posted August 31, 2016 (edited) Hey rvotri; Until client groups are once again detectable in MP there is unfortunately no easy way to set up slot blocking, but it can be done through scripting. Multimonitor requires some user configuration but it is definitely working! Are both of your displays 1080p? What is the monitor position in Windows? (What direction do you drag mouse to get to the second screen?) Riddle me that and I can point you in the right direction. :) So sorry for the long time to answer... I've been little busy! About Slot blocking, i've looked 4 some script and i didn't found any.. Can u point me a direction?? About the monitors... Main is widescreen (Left Monitor), the other normal screen (Right Monitor), but i'm using 1280*768 on both. The second monitor doesn't show up the MFCD no matter what monitor config i select in game's option, Game always show both (1st person camera + MFCD) in main monitor.... [EDIT] Weeell! I found the solution and workaround for the multiple monitors! The problem is the resolution i was setting! I should use the total amount of resolution, for example: Monitor 1 = 1280*720 Monitor 2 = 1280*720 So my game resolution should be 1280 + 1280 (2520) and keep the 720, total resolution 2520*720 I even was able to add both MFCDs on same screen by setting it's Initial position and height/width. Anyway, reading out there i also found the RWR (RWR_SCREEN) and CDU (CDU_SCREEN) indicators, but these didn't showed up... maybe wrong name ... Edited August 31, 2016 by rvotri Found partial solution Who cares...
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