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Radio Item Add For Coalition fail


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If you test a multiplayer mission in offline mode

you can get the F10 radio menu of the wrong coalition.

1: load any MP mission in offline

2: choose the RED side

3: the first spawn got the F10 menu of the BLUE side

(Test mission included. 3 mission start triggers alter the menus.)

bug_COAL_f10_radio.miz

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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  • 1 year later...

one year anniversary of the bugreport

 

1.5.7.9411.361 still fail in similar way at first spawn per testing

you can start the offline test from the main menu "MISSION" or after loading into mission editor "FLIGHT/FLY MISSION"

not needed to freshly start the DCS

It is possible to BLUE side got the RED side optional menu at first.

In the attached test mission RED got at first the BLUEs only menupoint.

bug_COAL_f10_radio-free.miz


Edited by discwalker
+blue can got red menu

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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In this mission choose the BLUE side for catching the bug

 

Now you can add interactively menu item to the wrong side.

It is matter which side got the last addition to menupoints -> The opposing side will fail at first spawn.

bluecoalitionfail.trk

bug_COAL_f10_radio-freeblue.miz


Edited by discwalker
space saving

GTX 1070 8GB, 16GB DDR3, W8.1 on SSD, DCS on another SSD

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  • 9 months later...
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