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Posted

You mean something for gmax? i think that will get more people involved in modeling ut these plugins (i think) are kinda hard to make. Right now in the previous thread they are trying to make one for 3dmax8 but its a little buggy compared to the 7 version. I assume making for another software will take more time that they dont have.

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Posted

I know it's hard. and I know max is the in-house app but alot of modelers use other programs. for instance I use lightwave. I can export objects to the max format no poblem, but a conversion tool that has to run in max itself does me no good. if there was a lightwave plugin, or better a standalone utility to convert from max format to .LOM it whould make the pipeline alot smoother for none max users. most programs can read and save as .3ds so they whouldn't need to write support for other object formats just make there current converter work alone.

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