Doogie Posted October 16, 2016 Posted October 16, 2016 Hi guys. I'm trying to setup a field arresting gear. What I've done is when the unit enters the trigger area and his speed and altitude are within the set parameters, I set a flag. Once that flag is true, I want that unit to automatically decelerate to zero in a relatively short distance. Any idea's? I appreciate your help! Doogie
DarkFire Posted October 17, 2016 Posted October 17, 2016 (edited) I think that aircraft (AI or player driven) are entirely under the control of their flight models and that you can't adjust parameters using the editor in that way unfortunately. Edited to add: maybe ground arrestor gear is something that will be added when the grass airstrips are fully working, though I think it's likely that they're aimed more at the WW2 stuff rather than more modern scenarios. It'd be nice if ground arrestor gear could be included to simulate basic naval landing training. AFAIK the Russian Navy, US Navy, Royal Navy Fleet Air Arm (if and when they ever get the JSF) and the French Navy all use such systems for this purpose. Edited October 17, 2016 by DarkFire System Spec: Cooler Master Cosmos C700P Black Edition case. | AMD 5950X CPU | MSI RTX-3090 GPU | 32GB HyperX Predator PC4000 RAM | | TM Warthog stick & throttle | TrackIR 5 | Samsung 980 Pro NVMe 4 SSD 1TB (boot) | Samsung 870 QVO SSD 4TB (games) | Windows 10 Pro 64-bit. Personal wish list: DCS: Su-27SM & DCS: Avro Vulcan.
ESAc_matador Posted October 18, 2016 Posted October 18, 2016 Ask to the A4 Moddershall guys... They were working into this. They may have a solution. But I am afraid, it is not mission editor thing but tweaking the FM.
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