Skwurl Posted October 27, 2006 Posted October 27, 2006 I'm attempting to replace the Autumn Textures in the LandTexturesAutBMP.cdd but I can't get it to work after I modify the files. These are the steps I'm taking. a) Extract all 294 of the original bmps from the bazar/terrain/surface/high folder using modman cdds browser. Saved them as bmps. b) Edit the textures in photoshop. Save as 24 bit bmp with same name. c) Build new cdds called LandTexturesAutBMP.cdds d) Create addon using modman. Make install directory bazar/terrain/surface/high. When I load lockon, it refuses to display them. Instead, it defaults to summer textures even though its set to Autumn. The TGA cities are still autumn though. Anyone know what I'm doing wrong?
PFMM Posted October 27, 2006 Posted October 27, 2006 Yes I think I can tell you. Replace your step d) with the following : d) Place your new cdds, LandTextureAutBMP.cdds, in the bazar\world directory. Open up your graphics.cfg file with notepad and in the TextureCollections insert the following line just below the highfolder entry line; common = ".\\Bazar\\World\\LandTextureAutBMP.cdds"; Save, and start FC. Your textures should now appear. Lastly, I've posted information about this before, so use the search and read those posts. Hope it helps.
TekaTeka Posted October 27, 2006 Posted October 27, 2006 Did you remove size descriptions from the filenames? ex) 00_26-512x512.bmp ---> 00_26.bmp TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range.
Skwurl Posted October 27, 2006 Author Posted October 27, 2006 Did you remove size descriptions from the filenames? ex) 00_26-512x512.bmp ---> 00_26.bmp Oh man, I'm the worlds biggest tool. Is there a program that will export multiple bmps/tgas from the cdds files instead of extracting each one manually? Also, is there a way to maintain the original names without renaming them in windows expolorer? Thanks
TekaTeka Posted October 27, 2006 Posted October 27, 2006 Is there a program that will export multiple bmps/tgas from the cdds files instead of extracting each one manually? Editing Textures TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range.
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