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View in VR does not line up with OpenVR overlays. Wrong FOV?


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I'm developing a program using OpenVR overlays to allow pressing buttons with the controller in DCS and other sims. In testing with DCS I noticed a strange behaviour where the overlays would appear to wobble when I moved my head. It seems like the FOV in DCS is slightly wrong or something.

 

This video shows first what it should look like, and second what it look like in DCS:

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