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Posted

I've been trying to modify the specular texture for the fuel tanks and pylons so they have a high gloss finish to match the Red Arrows skin I'm developing but they just don't work and just stay matt.

 

I checked some other custom skins and they don't seem to work either so I don't think its me.

 

When I ran the "EDM Livery Extractor GUI" on M-2000C.edm the specular texture for ext 6 isn't listed.

 

--{"ext5", 0, "m2kc_5t", true};

--{"ext6", 0, "m2kc_6t", true};

--{"ext6", 1, "m2kc_6t_bump", true};

--{"ext7", 0, "m2kc_7t", true};

 

Anyone else noticed this issue?

Plastic

Posted

Hello,

Indeed I tried adding a sepc file for the tanks but it does not work (no error but no visual effect)

Anyway, the specular files do not mix with the new dynamic numbering , so I deactivated them on all user made skins...

Details:

Asus Z-170E, Intel i5-6600K @ 4.2GHz, 16GB RAM

MSI GTX970 Gaming 4G

Win 10 Home

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