Plastic Posted March 12, 2017 Posted March 12, 2017 I've been trying to modify the specular texture for the fuel tanks and pylons so they have a high gloss finish to match the Red Arrows skin I'm developing but they just don't work and just stay matt. I checked some other custom skins and they don't seem to work either so I don't think its me. When I ran the "EDM Livery Extractor GUI" on M-2000C.edm the specular texture for ext 6 isn't listed. --{"ext5", 0, "m2kc_5t", true}; --{"ext6", 0, "m2kc_6t", true}; --{"ext6", 1, "m2kc_6t_bump", true}; --{"ext7", 0, "m2kc_7t", true}; Anyone else noticed this issue? Plastic
gabuzomeu Posted March 13, 2017 Posted March 13, 2017 Hello, Indeed I tried adding a sepc file for the tanks but it does not work (no error but no visual effect) Anyway, the specular files do not mix with the new dynamic numbering , so I deactivated them on all user made skins... Details: Asus Z-170E, Intel i5-6600K @ 4.2GHz, 16GB RAM MSI GTX970 Gaming 4G Win 10 Home
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