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I looked at all the .lua scripts for the sounds and it seems like the sounds for the Phalanx and Cannon should work perfectly but in game they don't work at all.

 

In game logs any time the phalanx fires it's labelled as AAA 01. Anyone know what that is about?

 

I am working on a scripted DCS naval warfare scenario and it kinda sucks with the bug.

 

Russian CIWS sounds seem to work though, I sense a bit of Russian bias here. :D

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