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Posted

Hi all,

I would like to know what is the setting to configure a multi-monitor (3 monitors) with Nvidia card to let the bezel correction works.

I guess I tried every single combination betweek 1-Single, 3-Monitor, real resoution, computed resolution by Nvidia drivers (including bezel), full-screen, windowed, but nothing changed,

 

I'm new to 1.5.x but I played a lot of time with 1.1.x and I remember it worked fine-

 

Does it work in this newest release or it's a known issue?

Thanks for replies

Posted

I never bothered with it. I just slide the 2 outer monitors so that the two outside ones sit behind the centre one slightly, with bezels overlapping.

 

The edges match up closely enough to not be a distraction. Or maybe my brain has just become accustomed to it & doesnt see it as much.

 

Maybe its just that I treat the outer monitors as peripheral vision. When I look around with the headtracker, I rarely actually look directly at the outer screens... unless it is to peek at the FPS display or Kneepad.

Posted

Thank you for your suggestion. This could be a nice work-around. But I was wondering if they are going to fix it and when?

It's strange that they didn't support nvidia Sourround nowadays. Multi monitor is very common in this kind of simulaton.

Anyway, thanks again

Posted

It works. When you have set up the bezels in surround, you need to change the resolution in the nvidia panel from 5760x1080 (or whatever 3x your display width is) to the larger one that includes the bezel correction. Then you need to set your in game resolution to the same (Use the 1 monitor option).

  • Like 1
Posted

It worked! Thanks for help, lemoen.

I was missing the configuration to set my windows desktop screen to the corrected one!

Thanks a lot!

Posted
It worked! Thanks for help, lemoen.

I was missing the configuration to set my windows desktop screen to the corrected one!

Thanks a lot!

 

Glad I could be of help. Enjoy!

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