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Posted (edited)

Hi

Sorry if this is in the wrong place, but if anyone can advise or direct me in the right direction, thank you in advance.

 

Simple scenario.

1 blue plane 1 ground aa asset.

 

I have set up a plane or helicopter to fly over a specific area, and a AA asset like a strela as ai

 

I had the sterla set to weps free in mission editor on on like expert level.

That's pretty much all, and they seem to miss or need me to fly pretty much right near them give them some impetus to fire..

 

Now I know this is not the way things work from flying loads of missions and stuff, but I am knew to trying to create these simple scenarios in the mission editor.

 

If anyone can define the parameters required for a very hostile ai ground AA unit, or point me in the right direction I would be very grateful.

Im doing my head in here.

 

Sorry, I am a real noob with the mission editor.

 

thx

V

Edited by Vlerkies

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

Posted

Hey, there's not much more you can do besides set the desired skill level and set them to weapons free, alarm state red. An AI with a lower skill level is more likely to fire at you from the extreme edges of the unit's WEZ, where they are less likely to hit.

 

Try adjusting the position of the unit for a clearer view of what you'd like it to engage, or changing the time of day to increase ambient lighting if it's dark.

Posted

Thank you

Maybe I missed the 'alarm state red' bit. Also dial down their skill to make them a bit more trigger happy.

I was looking at it counter intuitively to how you describe it.

 

I am actually trying to test 'masking' or more so, ability to hide even if they have fired.

 

Thank you, appreciate the input and will give it a go.

 

Really new at this ME stuff :thumbup:

Thermaltake View 91, Z390 Gigabyte Aorus Ultra, i9 9900K, Corsair H150i Pro, 32Gb Trident Z 3200, Gigabyte Aorus Extreme 2080ti, Corsair AX1200i, Warthog A-10 Hotas, MFG Crosswind pedals, TiR5 Pro, HP Reverb Pro

Posted

Depending on the unit firing at you, removing yourself from its line of sight may or may not save your bacon.

 

If it's a RADAR guided system like the SA-6 or SA-11, once the track RADAR loses sight of you the missile will go stupid. In the case of the Strela or similar IR system, the missile's seeker is locked on to a heat source in your aircraft and will continue to guide towards you unless you can break the line of sight with the missile itself.

 

Good luck! The ME is equal parts fun and frustration but you can do some really nifty stuff in there if you have the patience for it. :)

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