BrassEm Posted July 4, 2017 Posted July 4, 2017 I am trying to create a mission where all playable aircraft types are available and ready to jump into on mission start. I've placed all the aircraft as hot start from ramp so the user doesn't have to go through a start up procedure on the aircraft they enter. Trouble is they immediately start taxiing for take off on mission start no matter what scripting I use to try and disable the AI or stop the group. This is for version 2.1.1 to showcase the new maps with Oculus Rift. Is there a working solution? www.brass-em.com
feefifofum Posted July 5, 2017 Posted July 5, 2017 Hi Brassem. Set the aircraft's skill level to "client." :thumbup: 1 THE GEORGIAN WAR - OFFICIAL F-15C DLC
BrassEm Posted July 6, 2017 Author Posted July 6, 2017 Thanks fee, that worked great. (Rep inbound!). www.brass-em.com
doodenkoff Posted July 7, 2017 Posted July 7, 2017 I wish I could have seen a playback of all those AI planes starting off at once. Win 10 | i7 4770 @ 3.5GHz | 32GB DDR3 | 6 GB GTX1060
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