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For a long time now i have stutters in DCS multiplayer in 1.5. As far as i can tell they are not because of graphics settings or low system specs.

It mostly happens when scripts kick in, server messages and mission messages pop up. And when people choose a plane in the MP lobby that was not loaded yet. I can ignore it. Because i can just ignore about everything lol. But this becomes more and more frustrating. Especially because it happens on trivial things like server and mission messages. Planes spawning i can somehow understand a little bit better that it can cause a slight stutter. These stutters are also seen on high end systems.

 

When i upgraded my 660GT nvidea card to a 970 and added 8GB RAM the stutters in 1.5 decreased in severity to a very playable level. But they where still there.

But when i bought Nevada it was exactly the same again. Apart from the stutters the game looks great and fly's great. But it seems the graphics settings only becomes a factor when one of the above situations arise. If the player pool is stable and no scripts pop up i will have minimal stutters.

 

i7 2.8 Quad core.

16GB RAM Dual Channel

970GTX

SSD

Most settings on high and about 40 to 70FPS

 

I can probably decrease the stutters by putting everything on medium. But i will not get rid of the stutters due to the above suspected reasons. Maybe the loading of these kind of events/scripts can be handelend differently so this can be prevented?

Go in close, and when you think you are too close, go in closer.

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