Ghostrida9 Posted January 9, 2007 Posted January 9, 2007 ok, just a question, i want to move a whole base to a new location, like somebody did it allready wit tha Merzifon Airbase mod. Can somebody explain to me how to move a base?? cuz i want place tha base somewhere else without that much buildings or a village around just to save some memory and make tha Airbase more complex, more traffic, build some trees around it and create my own base wit some more traffic n all that. So i just need to know how can i change tha location of an existing Airbase? thanx a lot RAF Gütersloh Airbase Project Now or Never
Ghostrida9 Posted January 9, 2007 Author Posted January 9, 2007 oh damn it, no answer, no reply :noexpression:, I've downloaded tha Merzifon mod, but noway there`s a *.rn file of tha Base, but noway to open it wit tha Editor, just Signs n things that tha Editor can't read, then there's tha Terrain High, Medium and Low file, I just need to know tha name of tha file where tha Location of tha Airbase is placed, c'mon somebody outhere know tha trick...:helpsmilie: RAF Gütersloh Airbase Project Now or Never
britgliderpilot Posted January 10, 2007 Posted January 10, 2007 damn it, no answer, no reply :noexpression:, I've downloaded tha Merzifon mod, but noway there`s a *.rn file of tha Base, but noway to open it wit tha Editor, just Signs n things that tha Editor can't read, then there's tha Terrain High, Medium and Low file, I just need to know tha name of tha file where tha Location of tha Airbase is placed, c'mon somebody outhere know tha trick...:helpsmilie: IIRC the .rn file does control where the runway is placed. It lives in Lomac\Bazar\Terrain\Vpp\ There should be one for every airbase. I think I'm right in saying you can't add a new airbase (it needs a unique CLSID referenced in the code), but you can play around with the .rn files to move the runway co-ordinates - the scenes files should just move the scenery associated with the base. How exactly it's formatted and what section controls what . . . . you need Birdy or someone, try a repost in the Mods forum. A hex editor might help you read the file. Which airbase do you want to move to where? http://img.photobucket.com/albums/v121/britgliderpilot/BS2Britgliderpilot-1.jpg
SwingKid Posted January 10, 2007 Posted January 10, 2007 Moving an airbase requires editing: (a) the correct .rn file, which defines the location of the airbase icon on the map and the routes AI aircraft will follow when taxiing, (b) the VPP Onlay .sup file, which defines the actual hard surfaces and the textures used to draw them, and © the .scn files, which define the locations of buildings and vehicles at the base. Each of these files has its own binary data format that can be quite complex. For an experienced programmer starting from scratch, it would take about two solid weeks to figure it out and write the programs necessary to make the desired edits - hex-editing byte-by-byte is not a practical option; large quantities of data need to be systematically broken down, rewritten and rearranged. For example, the map is divided into grids of 20x20 and 10x10 km square cell size. If the desired new location of the airbase will be outside these existing grids, then you will need to make your own larger grids that will accomodate all the new airbase locations, and redefine the locations of all the old airbases, so that their positions then remain correct in your new grids. Hope this helps, -SK
Ghostrida9 Posted January 10, 2007 Author Posted January 10, 2007 ok, first and foremost, NO, I dont want to create a new Airbase, just want to move an existing base to a new location (and change tha cordinates to do so) like these guys allready did it wit tha Merzifon Airbase mod, but it really sounds complicated.. RAF Gütersloh Airbase Project Now or Never
Recommended Posts