Spook9 Posted November 2, 2017 Posted November 2, 2017 (edited) I had a skin I made a while back for a Navy Mirage 2000. After an update several months ago, some clipping appeared on the skins (image 1 has examples). I checked the skin file and that clipping does not appear in the texture. So I assume it's some kind of bleed through of that texture, but I have no idea how or why that would happen. Any ideas how I can clean it up and make it look correct in-game again? Thanks! Img 1: https://imgur.com/a/y1Vm5 Edited November 2, 2017 by Spook9 V/r [sIGPIC][/sIGPIC] http://www.vfa-141.com
Spook9 Posted November 2, 2017 Author Posted November 2, 2017 LUA file can be viewed here https://imgur.com/a/vm88C V/r [sIGPIC][/sIGPIC] http://www.vfa-141.com
Texac Posted November 2, 2017 Posted November 2, 2017 That's because of the dynamic numbering system. To remove these boxes or the dynamic numbering system, simply place these 6 lines for each texture into your discription.lua {"WINGL_NUMBER_001", 0 ,"M2KC_1T",false}; {"WINGL_NUMBER_001", DECAL ,"empty",false}; {"WINGL_NUMBER_010", 0 ,"M2KC_1T",false}; {"WINGL_NUMBER_010", DECAL ,"empty",false}; {"WINGL_NUMBER_100", 0 ,"M2KC_1T",false}; {"WINGL_NUMBER_100", DECAL ,"empty",false}; - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
Spook9 Posted November 2, 2017 Author Posted November 2, 2017 That's because of the dynamic numbering system. To remove these boxes or the dynamic numbering system, simply place these 6 lines for each texture into your discription.lua Changed the LUA to your code and no change. Did some searching and came across a thread that mentioned something similar; changed and still no joy. Current LUA is below. Also can't see where DCS World Multiplayer is pulling the files from, since I deleted a few skins from a few folders (in an attempt to find the exact folder) and they all still show up in game anyway. Also the new folder I made for this skin shows up, but the new skin itself does not (added additional text on the texture to see if it would change). livery = { {"ext1", DIFFUSE , "M2KC_1T_141",false}; {"ext2", DIFFUSE , "M2KC_2T_141",false}; {"ext7", DIFFUSE , "M2KC_7T_141",false}; {"ext8", DIFFUSE , "M2KC_8T_141",false}; {"FUSE_NUMBER1_001", 0 ,"M2KC_1T_141",false}; {"FUSE_NUMBER1_001", DECAL ,"empty",true}; {"FUSE_NUMBER2_001", 0 ,"M2KC_1T_141",false}; {"FUSE_NUMBER2_001", DECAL ,"empty",true}; {"FUSE_NUMBER2_010", 0 ,"M2KC_1T_141",false}; {"FUSE_NUMBER2_010", DECAL ,"empty",true}; {"TAIL_NUMBER1_001", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER1_001", DECAL ,"empty",true}; {"TAIL_NUMBER1_010", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER1_010", DECAL ,"empty",true}; {"TAIL_NUMBER1_100", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER1_100", DECAL ,"empty",true}; {"TAIL_NUMBER2_001", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER2_001", DECAL ,"empty",true}; {"TAIL_NUMBER2_010", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER2_010", DECAL ,"empty",true}; {"TAIL_NUMBER2_100", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER2_100", DECAL ,"empty",true}; {"TAIL_NUMBER3_001", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER3_001", DECAL ,"empty",true}; {"TAIL_NUMBER3_010", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER3_010", DECAL ,"empty",true}; {"TAIL_NUMBER3_100", 0 ,"M2KC_2T_141",false}; {"TAIL_NUMBER3_100", DECAL ,"empty",true}; {"NOSE_NUMBER_001", 0 ,"M2KC_1T_141",false}; {"NOSE_NUMBER_001", DECAL ,"empty",true}; {"NOSE_NUMBER_010", 0 ,"M2KC_1T_141",false}; {"NOSE_NUMBER_010", DECAL ,"empty",true}; {"NOSE_NUMBER_100", 0 ,"M2KC_1T_141",false}; {"NOSE_NUMBER_100", DECAL ,"empty",true}; {"WINGR_NUMBER_001", 0 ,"M2KC_2T_141",false}; {"WINGR_NUMBER_001", DECAL ,"empty",true}; {"WINGR_NUMBER_010", 0 ,"M2KC_2T_141",false}; {"WINGR_NUMBER_010", DECAL ,"empty",true}; {"WINGR_NUMBER_100", 0 ,"M2KC_2T_141",false}; {"WINGR_NUMBER_100", DECAL ,"empty",true}; {"WINGL_NUMBER_001", 0 ,"M2KC_1T_141",false}; {"WINGL_NUMBER_001", DECAL ,"empty",true}; {"WINGL_NUMBER_010", 0 ,"M2KC_1T_141",false}; {"WINGL_NUMBER_010", DECAL ,"empty",true}; {"WINGL_NUMBER_100", 0 ,"M2KC_1T_141",false}; {"WINGL_NUMBER_100", DECAL ,"empty",true}; } name = "141 BABOU 200" countries = {"CZE","USA","RUS","FRA","UKR","SPN","NETH","TUR","BEL","GER","NOR","CAN","POL","DEN","UK","GRG","ISR","ABH","RSO","ITA",} Any support is appreciated and thank you for the help so far! V/r [sIGPIC][/sIGPIC] http://www.vfa-141.com
Texac Posted November 3, 2017 Posted November 3, 2017 I don't have any problems with your LUA code so the problems must rely on something else. Also your skin does now show up anymore? - My Skins/Liveries - Improved F-16C Texture Template • Texac on YouTube •
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