Wizard1393 Posted November 27, 2017 Share Posted November 27, 2017 (edited) AI pretty much always miss targets with SB71HD AI almost always misses (overshoot) target with SB71LD if current waypoint speed exceeds 500km/h Using Rockets and the "Bombing" task is very ineffective. I set 4 AI to do a "Bombing" task on a Tigr unit, defining -Rockets and expend ALL. Ran test 4 times and they managed to destroy the Tigr once. However unrealistic with the CAS role on the Viggen, setting it to CAS and having AI loadout only AKAN Gunpods they will fire 2 rounds (1 round per pod) per attack run. AI does not know how to use the BK-90 properly. They follow the gliding munition in and get blown out of the sky upon impact. The munition will not glide like when fired by human. It glides in a straight slope towards the target and detonates on impact. No submunitions dispensed. Tests done with Excellent AI and 0 wind. Seems like the AI targeting can use a lot of tweaking. Edited November 27, 2017 by chrisofsweden GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2 Link to comment Share on other sites More sharing options...
Recommended Posts