Flagrum Posted November 30, 2017 Posted November 30, 2017 I can't get bombs dropped one after the other with the ACP settings. Instead, they always drop all at once? I want to cover a lengthy convoi and I have 3xMk81 x 2 loaded. To drop all 6 of them, I can either set the ACP to QTY=3 and MULT=2 or I set it to QTY=6 and QTY=1. The first setting results in 3 x left, 3 x right and the second one to 6 x from both at once. And all that regardless of the INTV setting, be that 10ft or 999ft. INTV = WIP or do i miss something here?
fjacobsen Posted December 1, 2017 Posted December 1, 2017 +1 | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
rinao0o Posted December 2, 2017 Posted December 2, 2017 I've seen it posted by many people, so it should be a bug, interval control is also glitched, right clicking the hundred switch changes the release quantities instead
Squid_DK Posted December 2, 2017 Posted December 2, 2017 Select the weapon in the stores page on the MFCD then on the armamant panel set fuzing, drop mode and then think of the sequenzing. qty is the number of bombs dropped on each impulse, multi is how many impulses are sent, and spacing is the length of the beaten zone on the ground where you hit in feet... the weapons will be spaced out so the impact point is in the centre of that zone. http://www.ipms.dk i7 9700K, Asus Z390 Prime A, Be Quiet Dark Rock Pro 4, GeForce RTX 2080 Ti STRIX ROG, Fractal Design Define R6, Thrustmaster Warthog HOTAS, MFG Crosswind, Oculus Rift S. 32 GB 3200 MHz RAM
Flagrum Posted December 2, 2017 Author Posted December 2, 2017 Select the weapon in the stores page on the MFCD then on the armamant panel set fuzing, drop mode and then think of the sequenzing. qty is the number of bombs dropped on each impulse, multi is how many impulses are sent, and spacing is the length of the beaten zone on the ground where you hit in feet... the weapons will be spaced out so the impact point is in the centre of that zone. The thing is, that the spacing just does not seem to work atm. The other thing is, that the releasing is not evenly spread over all stations. Instead, release 1, 2 and 3 are all from the same station, release 4, 5 and 6 from the other pylon. That causes asymetric imbalance during the release sequence.
Chrinik Posted December 2, 2017 Posted December 2, 2017 Disregard, overread details in your post. [sIGPIC][/sIGPIC] GCI: "Control to SEAD: Enemy SAM site 190 for 30, cleared to engage" Striker: "Copy, say Altitude?" GCI: "....Deck....it´s a SAM site..." Striker: "Oh...." Fighter: "Yeah, those pesky russian build, baloon based SAMs." -Red-Lyfe Best way to troll DCS community, make an F-16A, see how dedicated the fans really are :thumbup:
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