FubarBundy Posted December 4, 2017 Posted December 4, 2017 Anybody else having trouble getting units not to open fire using ROE hold fire or setting options to "invisible" ?
Grimes Posted December 4, 2017 Posted December 4, 2017 Need more data. Attach a simple mission please. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
FubarBundy Posted December 5, 2017 Author Posted December 5, 2017 Hi Grimes, The problem is with the Recon group. They open fire as soon as spawned, (despite being set to "hold fire". They are also visible to the enemy despite being set to invisible. Also, they seem to want to reverse very slowly away from their spawn position.CV1copy.miz
Grimes Posted December 6, 2017 Posted December 6, 2017 For me the lead unit would reverse from the sloped area to the flatter road with the rest of the group. Not sure I've seen that behavior before or know whats going on there. So some experimentation is needed. What appears to be the problem is the tasking. It may be a bug, but I'm not certain. So the AI group is given a "Perform Task", in this case a Hold. The big difference between tasks and enroute tasks is that with an enroute task the AI can be given other tasks. So whats going on is the group is told to Hold, but the Set Option tasks are essentially ignored until the hold task is finished.... which it never is. If you move the "Hold" to the bottom of the task queue the AI won't engage. Likewise if you move the FAC Attack Group to the front of the queue ahead of the options, then the options will be ignored until the group is destroyed. The reason why I think it may be a bug is that I coulda swore options and commands didn't follow the same rules as perform tasks and enroute tasks. Whereby any option assigned at a waypoint would execute automatically regardless of its position in the queue. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
FubarBundy Posted December 17, 2017 Author Posted December 17, 2017 THanks Grimes, yes that makes sense.. it does seem to be a bug. Hopefully fixed soon but makes mission building a bit of a pain presently.
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