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Posted

My R9 290X recently died on me, and I used it to push a 5x1 portrait eyefinity setup using a MST hub (albeit at a reduced resolution since, well, 5 monitors on one card is a bit nutso).

 

As a replacement the AMD offerings seemed very scant, so I went for a Nvidia GTX1070 instead, and while I couldn't be happier with its performance it simply refuses to run more than 4 monitors at once, even when using the MST Hub (which would work around any hardware limitations) simply because Nvidia doesn't support it and the limit seems hardcoded into the software.

 

So while 3 monitors is nice, I miss the peripheral vision, whereas if I go landscape mode I know that I'll miss the ~4k resolution fidelity.

 

So, since I intend to use 4 monitors in portrait mode, is there any way to force the DCS camera point of origin to be off-center? So that the center of the view is always in the middle of a monitor rather than on the bezel.

 

The x below being the monitor where the camera is centered.

[ ][ ][x][ ]

 

I could probably run the resolution of 5 monitors and have the game window extend over the side, but I'd really prefer not to waste 20% more GPU processing power when it has to work overtime as it is.

 

Or, as a hail mary that would be absolutely amazing, maybe someone out there knows a way the Nvidia 4 monitor limit?

 

tl;dr - Is there any way to force the DCS camera point of origin to be off-center?

Posted

Am I correct that the MST hub makes the computer see the monitors as separate devices? An old doublehead2go or triplehead2go might work, it treats the monitors on it as one large one.

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