Jump to content

Recommended Posts

Posted (edited)

I've made some helmet skins for F-5 pilots,

 

I saw some attempts to map a star onto the F-5 pilot helmet for Aggressors, but they were a little crooked. So I mapped the texture to worked out the correct shape.

 

I use the white helmets on F-5E-3 aggressor style skins, and the grey one on F-15 aggressors. But they are interchangable actually so mix and match as you please.

 

The textures lack mip-maps, this is deliberate because the centre of the helmet

will have a grey line if mip-maps are used (due to that part of the helmet being on the edge of the texture).

 

Unfortunately, because its just the helmet texture, it will require you to edit the description.lua to use them but I've included some instructions on how to do it in the accompanying read-me.

 

I've uploaded them to the user files area, they should be approved today or tomorrow.

 

https://www.digitalcombatsimulator.com/en/files/3105433/

 

J

attachment.php?attachmentid=175856&stc=1&d=1515514893

 

attachment.php?attachmentid=175857&stc=1&d=1515514893

 

attachment.php?attachmentid=175858&stc=1&d=1515514893

521536780_F-5E3white_b.thumb.jpg.d3fdb00b82bdd8a53bb712a793610406.jpg

1882456674_F-5E3white.thumb.jpg.003d5a761861b08954fdb418fec8731d.jpg

446399319_F-15grey.thumb.jpg.6e6a991608ded98dff5e611abf7ecbf2.jpg

Edited by Jace11
  • Like 1
Posted

Excellent mate, definitively a must have!

 

Cheers

Corsair One 140 Windows 10 Home 64 - i7 9700K 3.6 GHz - nVidia GeForce TRX 2080 - Hotas Warthog - Saitek rudder - TIR5.

[sIGPIC][/sIGPIC]

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...