Jace11 Posted January 9, 2018 Posted January 9, 2018 (edited) I've made some helmet skins for F-5 pilots, I saw some attempts to map a star onto the F-5 pilot helmet for Aggressors, but they were a little crooked. So I mapped the texture to worked out the correct shape. I use the white helmets on F-5E-3 aggressor style skins, and the grey one on F-15 aggressors. But they are interchangable actually so mix and match as you please. The textures lack mip-maps, this is deliberate because the centre of the helmet will have a grey line if mip-maps are used (due to that part of the helmet being on the edge of the texture). Unfortunately, because its just the helmet texture, it will require you to edit the description.lua to use them but I've included some instructions on how to do it in the accompanying read-me. I've uploaded them to the user files area, they should be approved today or tomorrow. https://www.digitalcombatsimulator.com/en/files/3105433/ J Edited January 11, 2018 by Jace11 1
JefCostello Posted January 18, 2018 Posted January 18, 2018 Excellent mate, definitively a must have! Cheers Corsair One 140 Windows 10 Home 64 - i7 9700K 3.6 GHz - nVidia GeForce TRX 2080 - Hotas Warthog - Saitek rudder - TIR5. [sIGPIC][/sIGPIC]
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