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Posted (edited)

Hi,

 

So, I just finished the Huey UN Pilot campaign in 1.5.7. I had tried to update to 1.5.8 midway through the campaign but reverted back due to this bug, flying mission #7 Tango and all flight members land on LZ and turned off their engines so the mission (and campaign) came to a halt. In 1.5.7 they continued.

 

Now, after finishing I decided to update to 1.5.8 again, a newer version where this bug was stated to be corrected, and re-flew #7 Tango to verify the functionality, and this bug was indeed gone.

 

BUT!

After liftoff from LZ the wing-men Springfield 3 and 4, instead of flowing the lead Springfield 1 on an excursion up in the mountains to the west, started to fly south completely off from the flight plan. Springfield 1 did fly as planed. Springfield 2 (me) was supposed to stay in area and suppress the rebels.

 

After the troops had done their job Springfield 1 gave the order to rejoin at the entrance of the valley to go home. Well there, Springfield 1 slowed down substantially to alow everybody to gather, as expected. But at this point Springfield 3 and 4 was almost down at Senaki-Kolkhi, about 35-40km south!

They did turn around at the order to rejoin, but it took them quite some time to get back! Meanwhile Springfield 1 and I continued our route patiently in hover speed (yes, I was in ETL-transission speeds with the rattling panels or below most of the time). It wasn't until maybe 10-15km after passing way-point 14 (looked in ME) Springfield 3 and 4 caught up on us and we finally could sped up from hover speed and go home.

 

Finally home! With almost Bingo Fuel due to the looong wait, we got the orders to break and land in order. I didn't really obey, eager to finish off this mission I landed straight away without waiting on my turn behind Springfield 1. I did think my wing-men did fly strangely around the FARP so I decided to see what they were up to. It turned out that they decided not to land at our FARP, but on different parking areas on the Kutasi airfield! As all other AI flights that had been flying in the area during the mission!

 

Nothing of this happen in 1.5.7 or earlier, nothing similar in other missions either.

 

To sum up:

1) the flight break up after LZ and parts of it goes in a seemingly random direction until new orders are given, not following flight lead. As it seems only the first helicopter in the group follows the plan.

2) Returning AI don't land on FARP, but at nearby airfield.

 

I do not know if this is only in this particular mission or global, but non of these behaviors was present in 1.5.7.

 

I attach mission track and briefing if it might help (big, divided in 4 rar). But I always got extremely low FPS close to the FARP due to old PC, around 10FPS, and I don't know how that affects the recording. My flying is rather erratic at the end due to this as well.

UN Pilot 7 Tango.part1.rar

UN Pilot 7 Tango.part2.rar

UN Pilot 7 Tango.part3.rar

UN Pilot 7 Tango.part4.rar

Edited by Holton181

Helicopters and Viggen

DCS 1.5.7 and OpenBeta

Win7 Pro 64bit

i7-3820 3.60GHz

P9X79 Pro

32GB

GTX 670 2GB

VG278H + a Dell

PFT Lynx

TrackIR 5

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