fjacobsen Posted January 25, 2018 Posted January 25, 2018 As title says... I have not tested if this is common for all bomb types. I found this when testing the TPOD after the 24.01.2018 1.5 beta update. My thought was that the TPOD lasing hadn´t been updated and the bombs only hit the first designated target. I found that I had forgot to set the bomb fuzes (all bombes where released with fuze set to SAFE). The first bomb exploded, but not the subsequent bombs, thus I thought they hit the 1st target, whcih they actually did not. | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
SubVision Posted February 1, 2018 Posted February 1, 2018 I think its kill target if it hit it even without exploding. Only by kinetic impact.
fjacobsen Posted February 1, 2018 Author Posted February 1, 2018 I think its kill target if it hit it even without exploding. Only by kinetic impact. If thats true, why does the subsequent bombs not destroy the vehicles they hit ? | i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD | 1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |
SubVision Posted February 1, 2018 Posted February 1, 2018 Strange, i had same experience: 1st bomb killed targed, but second didnt. First bomb hit vehicle, but second didnt. Fuzer was set to safe
Recommended Posts