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SubVision

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Everything posted by SubVision

  1. So why you cant have 3 smart gbu-38 and 3 non-smart mk-82? The only way i see it is that there are single option in data-cartrige for CFT loadout
  2. So this is aircraft software issue? I understand that 3x65 overlap, it was just to check how they look
  3. It was added in game files with last update and wiped out with hotfix
  4. Looking at F-15E loadout, you made that all CFT pylons are grouped as single slot. That limits loadout options very much and requires adding all possible combinations of loadouts. And it strikes at pilots who fly BlueFlag-like missions where bomb count is limited. Please at least separate those to 2 levels so 2 weapon types can be combined on CFT hardpoints.
  5. nobody saying that its accurate. that's information that can be interpreted by the pilot. it's not like you need to measure +-10 meters distance. But how you can comment inability to know if 1st source is 5nm away and other is 80nm? is it unimportant for pilot?
  6. emission power is a thing that can not be left unmeasured. If you detect signal theres absolutely no way that its power is unknown. So if its known and display can provide this information its impossible that this should not be available to the pilot. Fighter pilots are not made by monkeys unlike some simulators
  7. So 21 century fighter dont have any single chance to estimate distanse to emission source? if enemy radar is tracking in outer circle wont move a nanometer after emission power change? 10$ anti radar for personal car can measure emission power, but 999.999$ radar waring receiver dont have this ability in any single mode just for fun? it's serious development of serious simulator? its complete bull<profanity> and all you sorced should be fired immediately.
  8. Missile behaves like it was launched from a rail. Strange that this screenshot was publicated.
  9. f-18 have AIM-7P, its ED module
  10. Seems quite strange that f-14a and f-18 have AIM-7P, but f-15 doesnt
  11. I'm talking about how it should work by default: after returning to the game it should return to fullscreen, not fullscreen window. Otherwise this option is useless in settings
  12. For no other fixes needed after alt-tab DCS should return to full screen mode if full screen checkbox is ticked. Otherwise it's useful. It looks strange that game starts in full screen and after using alt+tab it returns to full screen window which can decrese smoothness alot, especially on non-sync screens.
  13. Hello! I'm not sure if it all legit, but i tried to use those rockets in A-10C and Su-25T. I noticed that they are behaving exactly like Vikhr: they not guide TO laser spot, but fly with laser. This behaviour is totally incorrect and means that they cant be used with external spotting. I hope that will be fixed. Mission in which i was testing it: *To use in A-10C go to inventory and set 3xGBU-12 to pylon with rockets to use them. JF-17 weapon test.miz
  14. If fuel ends and engines stops its imposible to glide in F-18 because FCS extend flaps fully and plane stalls. Also, is there a way to disable flaps if one of them breaks? its almost imposible to land in this case because FCS continue to extend them anyway. Track file? are you serious? just sit in it and stop engines in flight
  15. What is this and when it will be fixed?
  16. To update DCS remove those lines from autoupdate.cfg in DCS folder: "version": "2.5.2.17559.377", "timestamp": "20180522-124622", Then repair you DCS(Start->Eagle Dynamics->Repair OpenBeta)
  17. 2.5.2.17559.377 is old version in string: 00000.019 INFO : DCS/2.5.2.17559.377 (x86_64; EN; WORLD,MIG-21BIS,F-86F,FW-190D9,UH-1H,A-10C,FC3,CA,KA-50,P-51D,NEVADA_terrain,PERSIANGULF_terrain) New version is 2.5.2.17978 so it cant install hornet on the old version. But it dont update.
  18. Strange, i had same experience: 1st bomb killed targed, but second didnt. First bomb hit vehicle, but second didnt. Fuzer was set to safe
  19. I think its kill target if it hit it even without exploding. Only by kinetic impact.
  20. When plane is landed, code cant be changed. When plane lands, code is being forced set to 1111. Also for some reason i cant find any laser spot using LST on DMT with any code(JTAC or other player). I've played on AV-8 only in MP, didnt try in SP.
  21. Давненько пытался на А-10С светить лазером игроку на Су-25Т ПВО, стараясь быть вне зоны поражения ПВО. Выяснилось что при дальности более 8.1 морских миль, пятно лазера не падает на землю, а находится между самолетом и подсвечиваемой точкой, витая в тех же 8.1 мили от самолета, и оружие летит именно в эту точку в воздухе. Поискав дальность реального подсвета с А-10С, ничего так и не нашел. Но все равно такое чувство, что 8.1 мили как-то маловато для такого солидного лазера(Су-25Т может дальше со своим фейковым лазером). Вообще это ограничение не только для А-10, а для любого лазера в игре. Так же в скриптах есть функция, которая определяет, видима ли одна точка из другой. Там, как я понял, максимальная дистанция такая же.
  22. I've noticed that theres no way to drop emty TER(Triple Ejector Racks). For example: you have 2 of them on 3 and 6 stations and one of them have 1xGBU-12 and other one is empty. If you press jettison button, TER with GBU-12 on it will be dropped but empty one wouldnt.
  23. Во-первых я на ка-50 не летаю. Во-вторых речь шла про то что сегодня красная команда за 4 часа тупо взяла все 3 конечные точки и победила. За синюю команду такое сделать невозможно.
  24. В связи с тем, что сегодня красные выиграли за пол дня, пока из синих не было, считаю что необходимо добавить ствольную артиллерию на филды и тыловые зоны синих как альтернативу тунгузке. Ка-50 за красных может прилететь и перестрелять все роланды без каких-либо проблем, в отличии от синего, который будет немедленно убит тунгуской.
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