Jump to content

Bug: 1st GBU12 released explodes despite Fuze set to Safe


Recommended Posts

Posted

As title says...

 

I have not tested if this is common for all bomb types.

 

I found this when testing the TPOD after the 24.01.2018 1.5 beta update.

 

My thought was that the TPOD lasing hadn´t been updated and the bombs only hit the first designated target.

 

I found that I had forgot to set the bomb fuzes (all bombes where released with fuze set to SAFE).

 

The first bomb exploded, but not the subsequent bombs, thus I thought they hit the 1st target, whcih they actually did not.

| i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD |  1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |

Posted
I think its kill target if it hit it even without exploding. Only by kinetic impact.

 

If thats true, why does the subsequent bombs not destroy the vehicles they hit ?

| i7-10700K 3.8-5.1Ghz | 64GB RAM | RTX 4070 12GB | 1x1TB M.2. NVMe SSD | 1x2TB M.2. NVMe SSD | 2x2TB SATA SSD |  1x2TB HDD 7200 RPM | Win10 Home 64bit | Meta Quest 3 |

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...