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Posted (edited)

Hello there,

 

Many thanks for the update! 2.5 is going to be great!

 

 

 

Right now, the shadows with deferred shading are not smooth at all. They are really sawtoothy.

 

Here is my original post, for openalpha with screenshots.

https://forums.eagle.ru/showthread.php?p=3372889#post3372889

 

Same thing happens on 2.5 openbeta.

 

My settings: Everything to maximum except Field "Depth of Field". Deferred shading

My computer: Geforce 1080 TI / 32Go RAM / I7 7700k / SSD...

 

Is that something ED works on? Should we put pressure on Nvidia's team as not happy users or is it a thing from ED's side and we just have to wait for a solution/patch?

 

Does people on ATI has the problem too?

 

 

Thank you very much for your work!

 

See you in the sky. :pilotfly:

 

 

Roll

 

 

 

 

 

[EDIT]

 

PS: Here are the screenshots I did on 2.1 at the time, just to illustrate what I mean:

 

888904SHADOWS.jpg

 

120086SHADOWS2.jpg

 

618210SHADOWS2.jpg

Edited by -IRRE-Rolluptito

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