-IRRE-Rolluptito Posted January 31, 2018 Posted January 31, 2018 (edited) Hello there, Many thanks for the update! 2.5 is going to be great! Right now, the shadows with deferred shading are not smooth at all. They are really sawtoothy. Here is my original post, for openalpha with screenshots. https://forums.eagle.ru/showthread.php?p=3372889#post3372889 Same thing happens on 2.5 openbeta. My settings: Everything to maximum except Field "Depth of Field". Deferred shading My computer: Geforce 1080 TI / 32Go RAM / I7 7700k / SSD... Is that something ED works on? Should we put pressure on Nvidia's team as not happy users or is it a thing from ED's side and we just have to wait for a solution/patch? Does people on ATI has the problem too? Thank you very much for your work! See you in the sky. :pilotfly: Roll [EDIT] PS: Here are the screenshots I did on 2.1 at the time, just to illustrate what I mean: Edited January 31, 2018 by -IRRE-Rolluptito Owned modules: P-47 | P-51D | Spitfire MkIX | I-16 | Bf 109 K-4 | Fw190 D-9 | Fw190 A-8 | Yak-52 | MiG-15 | F-86F | C-101 | A-10C | AJS-37 | L-39 | F-5E | Mirage F1 | M-2000C | MiG-21bis | F-4E | F-14 | AV-8B | F/A-18C | F-16C | Ka-50 | SA342 | UH-1H | Mi-8MTV2. Maps: Afghanistan, Syria, Kola, Nevada, Persian Gulf, Normandy 1944, & The Channel. Hardware: I7-12700K / 64Go RAM / GeForce RTX 3090 X Trio / Samsung 870Evo SSD https://www.lesirreductibles.com
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