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Posted

I assume ED are going to make it so static objects can be activated at a later time within the mission just like units can. Donno why they made a new trigger action for it or if it is only supposed to be for the new effects.

The right man in the wrong place makes all the difference in the world.

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Posted (edited)

The more I look into 2.5 the more disappointed I am becoming .

I really thought this was going to be something new.

But under the bonnet little appears to have changed ... and the same lackadaisical approach to software development.

He ho I suppose its what we've come to expect.

 

I note the trigger Action ... ILLUMINATION BOMB appears broken.

[EDIT] ... Having taken the single farp out of the mission I'm working on ... the Action ILLUMINATION BOMB ... now works .[EDIT]

Edited by RastaPutin
UPDATE/CORRECTION
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