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Posted

Our server keep crashing after about 2 hours of gametime.

 

Always transport.dll in the logs, and i cant pinpoint a reason.

 

No mods on the server.

 

Link to logs and stuff:

https://www.dropbox.com/s/aicsey7b4bkqcpr/dcs.log-20180218-001902.zip?dl=0

 

If somebody sees something in the log that im missing, feel free to tell me...

 

It was working better after HotFix 2, but the issue came back after HotFix 3. :pilotfly:

[sIGPIC][/sIGPIC]

 

Vincere Est Totum

Posted

Same issue:

 

Faulting application name: DCS.exe, version: 2.5.0.14304, time stamp: 0x5a83bda8
Faulting module name: Transport.dll, version: 2.5.0.14304, time stamp: 0x5a81b741
Exception code: 0xc0000005
Fault offset: 0x00000000000a5c97
Faulting process id: 0x2abc
Faulting application start time: 0x01d3aa046cd5e6ae
Faulting application path: C:\Eagle Dynamics\DCS World\bin\DCS.exe
Faulting module path: C:\Eagle Dynamics\DCS World\bin\Transport.dll
Report Id: 2550eb7f-a8f7-4bbe-bde6-3c30dad09141
Faulting package full name: 

 

log link: https://www.dropbox.com/s/f81xxsahbpkpmou/dcs.log-20180220-094601.zip?dl=0

 

the other thing is it's once again an access violation happening

 

DCORE: C:\Eagle Dynamics\DCS World\bin\Transport.dll
2018-02-20 09:46:02.803 INFO    EDCORE: # C0000005 ACCESS_VIOLATION at 4D535C97 00:00000000
2018-02-20 09:46:02.812 INFO    EDCORE: 00000000 00000000 0000:00000000 
2018-02-20 09:46:02.824 INFO    EDCORE: 4D535C97 00B7F2E0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\Transport.dll ?getEquipmentArgValue@Vehicle_Descriptor@@QEBAMPEBDM@Z()+56A7
2018-02-20 09:46:02.825 INFO    EDCORE: 4D535AED 00B7F320 0000:00000000 C:\Eagle Dynamics\DCS World\bin\Transport.dll ?getEquipmentArgValue@Vehicle_Descriptor@@QEBAMPEBDM@Z()+54FD
2018-02-20 09:46:02.826 INFO    EDCORE: 4D4D5BDB 00B7F370 0000:00000000 C:\Eagle Dynamics\DCS World\bin\Transport.dll ?groundAndNavalAiInit@AI@@YAXXZ()+7CAB
2018-02-20 09:46:02.827 INFO    EDCORE: 4D4E2739 00B7F3A0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\Transport.dll ?update@wcColumn@@AEAAXAEAN@Z()+29
2018-02-20 09:46:02.828 INFO    EDCORE: 4D4E7761 00B7F3D0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\Transport.dll ?setOption@wcColumn@@UEAAXIAEBVParameter@@@Z()+1361
2018-02-20 09:46:02.829 INFO    EDCORE: 611FC373 00B7F450 0000:00000000 C:\Eagle Dynamics\DCS World\bin\World.dll
2018-02-20 09:46:02.830 INFO    EDCORE: 611FC921 00B7F4B0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\World.dll
2018-02-20 09:46:02.830 INFO    EDCORE: C82507D6 00B7F520 0000:00000000 C:\Eagle Dynamics\DCS World\bin\DCS.exe
2018-02-20 09:46:02.831 INFO    EDCORE: C8261155 00B7F580 0000:00000000 C:\Eagle Dynamics\DCS World\bin\DCS.exe
2018-02-20 09:46:02.831 INFO    EDCORE: C7ECB53B 00B7F5B0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\DCS.exe
2018-02-20 09:46:02.832 INFO    EDCORE: C7ECD099 00B7FCC0 0000:00000000 C:\Eagle Dynamics\DCS World\bin\DCS.exe
2018-02-20 09:46:02.835 INFO    EDCORE: C83E0113 00B7FD00 0000:00000000 C:\Eagle Dynamics\DCS World\bin\DCS.exe
2018-02-20 09:46:02.838 INFO    EDCORE: 7CC61FE4 00B7FD30 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14
2018-02-20 09:46:02.839 INFO    EDCORE: 7D50EFC1 00B7FD80 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

i7 13700k, 64gb DDR5, Warthog HOTAS, HP Reverb G2 VR, win 11, RTX 3070

TGW Dedicated Server Admin, Australian PVE/PVP gameplay. (taskgroupwarrior.info/2020)

Posted

Hi folks, Frosties and I have been doing a lot of testing on the transport.dll and using the information provided by the Blue Flag team and others, regarding "Disperse on enemy fire" setting, we have effectively ruled this out.

 

Without the change it would crash within 30-60 minutes. With the change to stop units dispersing was still going after 14 restarts totalling 56hours.

 

That's quite compelling evidence and we did two sets of trials over last week.

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