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Posted

I noticed in 2.5 OB that if you place, for example, a STINGER manpad unit, intended to be played by a client as JTAC, they all penetrate through the building's roof and die.

 

We need to have a unnit able to be played a JTAC and able to be placed on rooftops.

 

Also, in 2.5OB the 3rd person view in combined arms does not disable the "scope" view. This means that, with a STINGER unit, you can only see the tiny circle scope.

 

Combined Arms is the ultimate tool in DCS to enhance immersion. This module has to be perfect.

[sIGPIC][/sIGPIC]

https://www.5vwing.com/

Posted

A common theme. I have a mission in Normandy where I have the Carl Vinson steaming off shore.

I was flying the Huey with hydraulics shot out and unable to dodge withering enemy fire from various armoured units, so elected to fly out to the carrier and land there instead.

 

So got to the carrier, got to a hover over the flight deck, transitioned right to land on the elevator, lowered the collective.....and fell through the deck into the sea.

 

It seems that ships are not recognised as solid objects. I also had a landing ship and wanted to put a smoke effect on it for scenery purposes. The ship is not recognised as dry land and I was advised to place my smoke on the ground.

System spec: i9 9900K, Gigabyte Aorus Z390 Ultra motherboard, 32Gb Corsair Vengeance DDR4 3200 RAM, Corsair M.2 NVMe 1Tb Boot SSD. Seagate 1Tb Hybrid mass storage SSD. ASUS RTX2080TI Dual OC, Thermaltake Flo Riing 360mm water pumper, EVGA 850G3 PSU. HP Reverb, TM Warthog, Crosswind pedals, Buttkicker Gamer 2.

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