Crew Dog Posted March 29, 2018 Share Posted March 29, 2018 (edited) To those that can help, I've recently upgraded my RAM to 16 GB, in the hope that the water not moving when in 'pit and mirrors are active would be resolved. I have posted this in the 2.0 Bugs and Problems thread, but since that's been taken down, and the problem still exists, I feel the need to readdress this issue. I originally had 8GB and thought that was the cause, but after upgrading it's still there. F2 and all other views work as advertised, It's only when in the cockpit and mirrors are on. Please do not say "then turn the mirrors off" because, as a primarily fighter pilot, the mirrors add more SA to the environment, and are practically necessary when in a furball. I have attached a screenshot of my settings, and my PC specs are in my sig. Thank you in advance. Edited March 29, 2018 by Crew Dog FENRIR http://www.youtube.com/channel/UCzO1zVdbcIJPsKXqYl3Vvaw No KC-10 in DCS? Thank goodness for small miracles! Intel i5 4690K OC to 4.0, Corsair CX850M PSU, 16GB Patriot Viper @ 1866MHz, EVGA GTX 1060 SC, Samsung EVO 250GB SSD, Saitek X-55, Saitek Pro Flight Rudder Pedals, Delanclip Link to comment Share on other sites More sharing options...
Crew Dog Posted April 22, 2018 Author Share Posted April 22, 2018 As an amendment to this, I've also noticed that in the Su-25T the water will stop when the Shkval is turned on, regardless of mirror status. To me this indicated that the engine cannot handle more than one viewpoint (mirrors/ sensor feed) without something being reduced. FENRIR http://www.youtube.com/channel/UCzO1zVdbcIJPsKXqYl3Vvaw No KC-10 in DCS? Thank goodness for small miracles! Intel i5 4690K OC to 4.0, Corsair CX850M PSU, 16GB Patriot Viper @ 1866MHz, EVGA GTX 1060 SC, Samsung EVO 250GB SSD, Saitek X-55, Saitek Pro Flight Rudder Pedals, Delanclip Link to comment Share on other sites More sharing options...
Recommended Posts