Banzaiib Posted May 4, 2018 Posted May 4, 2018 (edited) Visibility set to extreme, depending on distance, smoke trails pop into view depending on how much I zoom in. Feels like about 5 - 10 miles, but I'll have to do some testing. If I zoom out just enough they disappear, then turn my head to the side, they appear in the peripheral view, but disappear again when i look directly at them. I've also heard of VR pilots complaining of similar things. I'm just using 1080p monitor and TrackIr5 GTX 970, i5, 16 gigs, 1080p, system. Edited May 9, 2018 by Banzaiib
Banzaiib Posted May 9, 2018 Author Posted May 9, 2018 (edited) Nobody else sees this? Extreme visibility used to show all smoke and contrails appropriately, now they pop in, as do farp pads depending on zoom level. I know preload radius is not "supposed" to affect it, but could that be the case? (will test when i get home) I ask, because i have only recently noticed this object popping into view thing, but i also drastically lowered my preload radius for 2.5 because of the crazy load times. Now with 2.5.1, i'll try increasing the preload radius an seeing if there' s difference. Edited May 9, 2018 by Banzaiib
Baldawg Posted May 9, 2018 Posted May 9, 2018 I see it as well as clouds doing the same thing. Win 10 Pro - Intel I7 12700k@4.9ghz water cooled - ASUS TUF Z690 -EVGA RTX 3080 12G Hybrid - EVGA 1000W PSU - 32GB 3200 G-Skill XMP- Reverb G2 -Custom mip and side panels - Leo Bodnar BBI32x2, BBI64x4 - TM Warthog HOTAS - TM Cougar MFD's x 3 - TM TPR pedals
Baldawg Posted May 9, 2018 Posted May 9, 2018 I have an issue where looking to the side while moving I get motion blur which happens a few seconds after I stop moving my head. It also happens when I'm looking down in the cockpit. Win 10 Pro - Intel I7 12700k@4.9ghz water cooled - ASUS TUF Z690 -EVGA RTX 3080 12G Hybrid - EVGA 1000W PSU - 32GB 3200 G-Skill XMP- Reverb G2 -Custom mip and side panels - Leo Bodnar BBI32x2, BBI64x4 - TM Warthog HOTAS - TM Cougar MFD's x 3 - TM TPR pedals
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