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Now that we have one new, most likely still WIP explosion effect with 2.5.1, I was wondering if it is planned to have more and different explosion effects depending on what has been hit on the aircraft. So far, I know the differences in these effects depend on the missile warheads, are more aspects being considered?

 

If, for example, the fuel tank has been hit would the explosion be bigger and contain more fire compared to the current one?

 

Does the current damage model already allow for such things?

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