SUNTSAG Posted May 9, 2018 Posted May 9, 2018 Hi All, Parameters: Latest 2.5 Open Beta Version .1.16543 Vanilla (No Mods or Scripts) I created a mission in 2.5 OB when it was first released, where an AI Ka27 lands at Kobuleti Airbase close to one of the pans (a very specific location)and picks up its cargo of troops. The land command was part of the "ADVANCED (WAYPOINT ACTIONS)" and it worked just fine. In the latest update the AI helo no longer performs the "ADVANCED (WAYPOINT ACTIONS)" and will not land at its assigned point. Instead it decides to continue to its next waypoint. I have had the mission tested by numerous other parties with the same result. To counter this I decided to include a "triggered action" LAND event. Doing this would have meant if one option was broken by an update the second option would be viable as a workaround by using "PUSH TASK". Unfortunately whilst including the triggered action did resolve the "not landing" issue it gave me an additional problem whereby the helo on attempting to fly to its next waypoint simply takes off vertically then drops through the map. It repeats this process continuously in a YOYO type effect. It only seems to happen when using the commands at an airfield, as the rest of my LAND COMMANDS seem to work as intended. Are both the "ADVANCED (WAYPOINT ACTIONS)" LAND and "TRIGGERED ACTION" LAND bugged at airfields, as I could not find a similar report linked to this specific problem when I completed a search? Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
SUNTSAG Posted May 11, 2018 Author Posted May 11, 2018 Thank you for fixing the "ADVANCED (WAYPOINT ACTIONS)" LAND in today's update. The "TRIGGERED ACTION" LAND is still producing the YOYO effect as per video above, so I hope that too will be fixed in a future update. These things take time but Thanks again. Callsign: NAKED My YouTube Channel [sIGPIC][/sIGPIC]
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