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Hi all, I have read countless forums about the green/grey haze that can be seen when night flying in VR.

 

I have certainly got this problem.

 

When I night sortie in the Mirage, it is almost impossible to see the cockpit or outside world.

 

I have read about turning the SPUD folders value to 0 in the Windows registry folders.

 

I have read about turning off Deferred Shading in DCS and I have read that the Nvidia settings may need to be changed.

 

I am aware of night flying problems with 2.5 Stable and that this is being worked on by the team, but is there a current tried and tested way to remove the Mura effect until 2.5 release has managed to sort this out?

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