wrd7105 Posted May 17, 2018 Posted May 17, 2018 Hi all, I have read countless forums about the green/grey haze that can be seen when night flying in VR. I have certainly got this problem. When I night sortie in the Mirage, it is almost impossible to see the cockpit or outside world. I have read about turning the SPUD folders value to 0 in the Windows registry folders. I have read about turning off Deferred Shading in DCS and I have read that the Nvidia settings may need to be changed. I am aware of night flying problems with 2.5 Stable and that this is being worked on by the team, but is there a current tried and tested way to remove the Mura effect until 2.5 release has managed to sort this out?
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