Groover Posted May 20, 2018 Posted May 20, 2018 Is it possibly to change the SAM SA-3 site loadout from 4 missiles to less thru lua or other settings? Was planning to do a mission where a previous strike has exhausted the SAM but had not been taken out. Second wave get called in to clean up. Regards Martin
Grimes Posted May 20, 2018 Posted May 20, 2018 Ground and ship forces currently have no loadout options. As a result you cannot modify the starting munitions for them. You can fake it by turning the unit AI off for a launcher after it has fired the required number of missiles or spawn in an enemy AI over the sam to have it use up however many missiles you want. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
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