Revelation Posted May 23, 2018 Posted May 23, 2018 (edited) Maybe I missed this in a previous build, I might have as it looked like 'fuel' resource were added to the new Caucasus map. (just checked today after seeing it in PG) I created a mission to test this out after I saw new, to me, icons that represent FUEL & EQUIPMENT. You'll see them if you zoom in on the map in the ME; they are tied to specific 3D models at each airfield. So in the mission I created I threw up an F-18C and had it hit two equipment locations and 2 fuel locations. Both equipment and fuel started the mission at 100. i.e. each bomb had 100 available and there were 100 tons of fuel available. After the strike you can see that the resources were reduced, this will bring a new aspect to DCS and mission makers would not have to create scripts to perform the same function. Edited May 23, 2018 by Revelation Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
QuiGon Posted May 23, 2018 Posted May 23, 2018 I think this topic would be better placed in the Mission Builder Corner and especially in this thread: https://forums.eagle.ru/showthread.php?t=183207 Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing!
Tread_Head57 Posted May 23, 2018 Posted May 23, 2018 Looks like they're putting in the pieces for a future dynamic campaign.
Revelation Posted May 23, 2018 Author Posted May 23, 2018 Looks like they're putting in the pieces for a future dynamic campaign. My thoughts exactly... Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
Recommended Posts