92nd-MajorBug Posted May 31, 2018 Posted May 31, 2018 (edited) (Sorry if this has been reported before, most people have noted that the new model is very costly but nothing specifically about the LODs) The LOD file for the new Hornet seems to have several issues : - Showing the maximum detail model up to 2km seems a little optimistic, - The values aren't incremental (while the LOD files sizes are decremental, as expected) and rather high anyways. model = { lods = { {"fa-18c.edm",2000.000000}, {"fa-18c_lod1.edm",10000.000000}, {"fa-18c_lod2.edm",30000.000000}, {"fa-18c_lod3.edm",75000.000000}, {"fa-18c_lod4.edm",15000.000000}, {"fa-18c_lod5.edm",50000.000000}, }, collision_shell = "FA-18C_Collision.edm", } Compared for example to the much more reasonnable (and fps friendly) Mirage 2000 : model = { lods = { {"M-2000c.edm",50.000000}; {"M-2000c_lod01.edm",500.000000}; {"M-2000c_lod02.edm",2000.000000}; {"M-2000c_lod03.edm",50000.000000}; }; collision_shell = "m-2000c-collision.edm"; } This seems to cause a gigantic triangle count and very poor performance, as shown in this screenshot : https://i.imgur.com/4tTdag2.jpg The black dots on the Al Dhafra main parking are a dozen human piloted F-18Cs. When I look away from them the polycount immediately goes down to a much more reasonnable 400k and fps are back to 45+ Edited May 31, 2018 by 92nd-MajorBug 92nd Kodiak Air Force - May the Greuh be with you
Foul Ole Ron Posted May 31, 2018 Posted May 31, 2018 Think this is a known issue that they've already confirmed as fixed in ED's internal version.
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