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I typically run a mission when I play online with a few of my friends, the mission is on the Persian Gulf map and meant to be a sandbox type so it has multiple trigger zones with different aircraft that will spawn, ground targets, orbiting tankers & a fleet of ships.

 

What I've noticed is all my friends will initially connect to the server, then disconnect immediately. After reconnecting they are able to play fine but will get freezes whenever a bunch of units are spawned in and from time to time will freeze & get "connection timed out" or will stutter severely.

 

 

What seems to be the problem is the more I add to the mission the harder it seems to be for them to connect. I try not to overload the mission with useless frame killing things but it appears the limits are pretty constraining. Does anyone have any methods for making missions more manageable for client's computers?

Intel i7-4790K 4GHz l 32 GB DDR3 l MSI 1080ti l Gigabyte 97ZX l TrackIR + DelanClip l TM Warthog HOTAS l CH Pedals

 

AV-8B l AJS-37 l A-10A l A-10C l F-15C l F-16C l F-5E l F-14A/B l F-86F l F/A-18C l Hawk l M2000 l MiG 29 l NTTR l Persian Gulf l Su-27 l Su-33 l Su-25 l Supercarrier l L-39 l UH-1 l

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