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Can we have the ability for the host to lock out further people joining a public server either by an in game control, or by the act of starting the mission, so that we can stop people joining creating massive lag and pauses.

 

Sick and tired of getting massive pauses because people are joining well after a mission starts.

 

If they want to join then can sit in the lobby and wait for the next mission to roll around, with a timer to let them know how long it will be so they can choose to wait or not.

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