Jump to content

Recommended Posts

Posted

I was scanning through the dcs users manual today. I saw a lot of possibilities to come unfortunately I did see an example of what I was looking for other that it’s in the native code.

 

I wish they would at least update or create a mission editor programmers/user guide where they give examples of each possibility and describe the options. I think if they did that in pdf version it would be very useful for all esp7new mission builders and go as far as including the excepted scripting packages .

 

But the thing that caught my eye and I said to myself was an routine that only works in multiplayer mode.. a process for an action in your current mission to load another mission. Think your on a Mo server and you complete your tasks or object for that mission and it loads up the next level of you mission. In a different map like you were transferred. Let’s take the movie top gun as an example let’s say your current mission your out on a ship in the Black Sea doing monuvers and after one contact with the enemy you return to the ship and get sent to red.flag at nttr for training so your next x missions start as red flag missions once the exercise is over they send you to a ship I. The Persian gulf you complete several flights there with the last being really hard so back to nttr you go except this time your on the aggressor side. Wouldn’t that be great?

 

I’m assuming that the Dynamic Mo servers are probably doing this instead of loading up one mission and limiting all the missions to one map.if not don’t you ythink they should. The problem being is not everyone has the three big maps so I guess as part of your transition you would need to let the server know if you have that map and if not you next mission is on the same map.or gives you a chance to purchase the missing map .

 

Think a dynamic server that you login create a alias like in your sp mode logbook and the server tracks everything for your log book and provides dynamic missions and in the beginning it sees what type missions you select, if you excel or have troubles the based on your previous tasking and outcomes select similar missions until you start scoring high concisely then start introduce other skill set missions and builds you up with that skill set then once you mastered that it sends you in for advance techniques once you graduate your sent back to the fleet in a squadron in need of your ne skills and you build you way up then go somewhere to fly aggressor missions the finally you start getting to select your assignments. If a new airframe comes out your given an opportunity to move over to the new aircraft or at certain points your give fac jobs and a chance to swap to an existing airframe and the missions associated with it.

BlackeyCole 20years usaf

XP-11. Dcs 2.5OB

Acer predator laptop/ i7 7720, 2.4ghz, 32 gb ddr4 ram, 500gb ssd,1tb hdd,nvidia 1080 8gb vram

 

 

New FlightSim Blog at https://blackeysblog.wordpress.com. Go visit it and leave me feedback and or comments so I can make it better. A new post every Friday.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...