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Posted

I tried to stress my GPU, as much as possible, i added a lot of stuff to the Caucasus map, Beta 2.5 ( towers, telescopes, buildings, etc) so, i created a mission with ME, and after I replaced some Ai aircrafts, 3-4 times, there is no more Ai

They just ignore me ( i fly the F 18 Hornet )

I tried with CAP, Intercept, but same story

Do you have any idea why this happen ?

Is there a way to fix this issue?

Thank you in advance

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Posted

I will upload it when I get home

Thank you

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Posted

Okay, here we go

The MiG29 just ignores me.

As I said, this mission is only for testing the GPU, nothing else.

F18_GPU_test.miz

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Posted

The game has in some cases more than a million objects it is keeping track of, adding 1900 more all over the map won't change that much :)

 

 

That AI behavior is actually extremely weird. If you set it as an air start it will attack. With the ground start they won't. Even tried different aircraft with the same results. Made a new mission and the AI attacked the moment I got airborne. It is thoroughly perplexing. Tried several combinations of tasking, starting, etc to see if I could understand why it wouldn't attack, but I still don't know the exact cause. Even switching the roles with the Mig-29 starting on the ground and an AI in the air, they will attack each other.

 

 

Worth noting that I don't have any of the mod objects you added to the mission. And I went into the .miz and changed all the objects to default game objects. Don't know if that has any effect on things. Best guess is it is the sheer number of objects is changing something. What it is, I don't know, just something, and it is breaking that AI.

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Posted

Yes, i agree with you

The number of objects is changing something, but it's almost impossible to find out the exact cause.

Thank you, anyway, i'll keep searching for a solution

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

Posted

Hmmmm, it would take to long, to add so many objects

By the way : would it be possible to " move / export " all those objects I added, to another Caucasus map mission?

I9 12900k@ 5 GHz | 32 GB DDR4 | Asus ROG  Strix Z690-A Gaming Wifi d4| RTX 3090 | 6 TB SSD + 8 TB HDD | 4K Samsung Q90R 55" | VKB MK III PRO L | Virpil Throttle MONGOOST-50 | MFG Crosswind | TrackIR5

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