dooom Posted August 20, 2018 Posted August 20, 2018 Hey all, I have started to mess about with the Nodes and templates in the ME. while i really do enjoy the rapid setup and immersive missions this allows for, I do have a question about the inconsistency with its implementation that I'm hoping someone can comment on. It seems that when i create a new set of nodes with templates and click "generate" on the right hand side of the node menu the ME acts quite unpredictable in terms of generating the mission. Sometimes hitting generate will actually drop in the units as expected but other times, hitting generate will do nothing and the nodes etc will just disappear. i then go to the drop down and re-select the nodes and try again. Usually once I am experiencing the disappearing nodes and non- generation of units, then it is stuck in that loop and I just give up. Is anyone proficient enough with this aspect of the ME to give pointers? Is there a step I am missing that is resulting in this behavior? cheers and thanks. ASUS Tuf Gaming Pro x570 / AMD Ryzen 7 5800X @ 3.8 / XFX Radeon 6900 XT / 64 GB DDR4 3200 "This was not in the Manual I did not read", cried the Noob" - BMBM, WWIIOL
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